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    Anna Zirski

    Lilac
    Lilac
    Admin


    Posts : 2420
    Join date : 2018-07-05
    Age : 30
    Location : Philippines

    Anna Zirski Empty Anna Zirski

    Post by Lilac Sat Jul 14, 2018 1:28 am

    Name: Anna Zirski
    Gender: Female
    Age: 18

    Race: Cartic Mage
    Citizenship: Currently residing in Aldmerrow

    Occupation: Self-styled Magic Knight

    Appearance:
    Spoiler:


    Anna stands at about 5'8 and has a fit, light build from travelling and fighting. She's got blonde hair that she keeps in a bun and emerald green eyes that seem to draw others in to her. Often can be seen wearing the above outfit or variations of it when she's being serious. Anna does have a large glyph tattooed onto her body that she occasionally uses for quicker casting certain spells. It's a bit of a trump card so she keeps it hidden from normal sight.

    Art by: Chokoan (tyokoa4649)

    Personality: Anna is a rather naive young woman who views the world in a constant sense of wonder. She hates nothing, and believes anyone and anything can be led back to the path of redemption. While her attitude has gained her the ire of her peers, Anna constantly believes in her own sense of justice and tries to spread it around to where ever she goes. She hopes that in this, the world might gradually change for the better. Anna may seem very carefree and happy, but she is also deathly afraid of maggots. The very sight of them sends her fleeing.

    Anna also has the patience of a saint.. that is until someone badmouths her beliefs. She'll give them three chances to either drop the subject or take back what they said. Should they reach the three count? Well... let's say she's known to leave destruction in her wake. Because of this, and other reasons, Anna travels around a lot.

    History: Anna was born to a family of cartic mages, expected to be the next in line for their family head. But, that all went up in smoke when she took the family's treasured gem and left with it on a journey to understand the world. Anna didn't like what she was taught in school; the idea of restricting one race because of past mistakes sat wrong with her. Because of this, she decided to travel the lands and see for herself of what's true and what's not.

    Though, unbeknownst to her, Anna's family sent bounty hunters to track her down and bring her and the gem back before she's able to activate it. Little do they know that she's already done such quite a while ago. She's also found that there are two more gems out there like the one she has and is searching for them.

    Anna's studied under quite a few teachers since she left home about five years prior, being able to get by with the money she had taken with her. Having spent most of her childhood studying magic as well as seeing how the Walpurgis were treated because of their innate powers made her decide to take a path different than was planned out for her. So traveling the lands wasn't the safest for her, so often she had to rely on the summoning crystal in a pinch and over time, she became proficient in it, even if it was incredibly taxing.

    With the passing of years, the small girl grew into a formidable woman who could fend for herself. Her charisma was enough to get her through some tight spots, while others was her undying willpower. Spending years studying under various masters, Anna has become fairly strong in both a physical and magical sense; She relies on people being caught off guard by her snake sword as well as magics that she's learned in her travels. Anna has a penchant for fire spells, easily learning those types while others are a bit more involved in learning.



    Weapon:
    • First Form:
    Snake Sword:
    • Second Form: Whip form in pic above.



    Skills:

    • Snake Sword: Expert
    • Summoning (Rune Artifact Rayearth): Expert (By speaking the incantation and weaving her glyphs through the air around her, Anna can summon the Rune Artifact Rayearth to her. Once summoned, she's pulled inside Rayearth and controls him like an extension of her body. It should be noted that any damage to Rayearth is done to her as well. The other thing of note is that she only has 99.9 seconds to use Rayearth currently as she's not strong enough to bear his power fully. Note that 10 seconds pass with each tag when she's summoned Rayearth. Once summoned, Anna needs at least five to six hours of rest to restore her ability to summon Rayearth again.)
    Spoiler:
    • Imbue Fire: Expert (This allows Anna to mark an object to contain fire without being destroyed. She mostly uses this on her snake sword for added effect, but she has been known to make her clothing or other objects to contain fire as well.)
    • Ruby Flame: Intermediate (A mostly disposable attack, Ruby Flame uses a catalyst of small ruby gems to explode into flame upon contact with something other than Anna. She tries to only use this sparingly as it's quite expensive to be throwing away rubies just to blow something up.)
    • Survival Skills: Expert (Having grown into a woman by living off the land at times, Anna has a great knowledge of the lands she's been through and knows how to survive with very little means.)
    • Accelera: Intermediate (This spell is one of a few glyphs Anna owns by means of an ancient tome she came across. As she deciphers more of it, she'll learn more skills should she practice. But regardless, this is the first one she's learned. This spell allows Anna to accelerate her body or anything she's cast the glyph on. Can be dangerous if she uses it too much as accelerating too much will age her faster if she abuses it.)
    • Body Glyph: Novice (The body glyph is something her family marks on the one who'll be the lead member of their family. It normally stays dormant until the user is of age, drawing in magical energies from the Lei for years before its released. Once released, the Glyph with glow brightly on her body, even through clothing, granting her a massive boost in ability and power in exchange for some of her life energy. As one might guess, this isn't the type of thing to abuse.)


    Strengths/Weaknesses:
    -Strengths: Highly adaptable, easy to get along with, quite good at sword and whip usage, fairly decent at magic related arts.
    -Weaknesses: She absolutely hates maggots to the point it'll make her drop everything to get away from them. She's also easily angered despite her general peaceful personality. While she is a sort of Jack of all trades, she's learned some skills while neglecting others.

    Allusion: n/a
    Incantus: n/a

      Current date/time is Wed May 08, 2024 10:36 pm